QUESTION: Quests and escape rooms: how to create scenarios and props?
Creating scenarios and props for quests is an exciting process that requires a combination of creative thinking and an engineering approach. Start development by writing a detailed plot framework and integrating puzzles into the overall fabric of the story. Each prop element must serve the atmosphere and move players forward through the plot, rather than just acting as pretty decoration.
During the scenario development process, use a training mode or custom maps to practice mechanics, and leave ranked scenarios for making final decisions. Never mix player training and achieving the end result in a single test run. This will allow you to objectively evaluate the functionality of all puzzles and logical chains.
To create high-quality props, use available materials such as plastic, wood, epoxy resin, and artificially aged paper. It is important that the items are durable and can withstand intense physical interaction from emotional players. Electronics and mechanisms are best hidden inside protective boxes while also providing easy access for maintenance.
Be sure to conduct beta testing involving outside people who did not participate in writing the scenario. This will help identify logical dead ends, as well as puzzles that are too complex or, conversely, too obvious. Gather feedback after each test run and make necessary adjustments to the scenario and prop mechanics so that the final product is balanced and engaging.